Pixie Chroma
Documentation for the easiest 5x7 LED displays for Arduino!
pixie_utility.h
Go to the documentation of this file.
1
9#ifndef pixie_utility_h
10#define pixie_utility_h
11
12// Extra utilities for PixieChroma code, such as the gamma LUT
13
14#if defined(ARDUINO_ARCH_ESP32)
15 #define ANALOG_PIN 35
16#endif
17
19void (*anim_func)(PixieChroma* _p, float delta);
20
22const int8_t xy_template[77] PROGMEM = {
23 -2, -2, -2, -2, -2, -2, -2,
24 -2, -2, -2, -2, -2, -2, -2,
25 -2, -1, -1, -1, -1, -1, -2,
26 -2, -1, -1, -1, -1, -1, -2,
27 -2, -1, -1, -1, -1, -1, -2,
28 -2, -1, -1, -1, -1, -1, -2,
29 -2, -1, -1, -1, -1, -1, -2,
30 -2, -1, -1, -1, -1, -1, -2,
31 -2, -1, -1, -1, -1, -1, -2,
32 -2, -2, -2, -2, -2, -2, -2,
33 -2, -2, -2, -2, -2, -2, -2
34};
35
37const uint8_t gamma8[] = {
38 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
39 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1,
40 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2,
41 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5,
42 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10,
43 10, 10, 11, 11, 11, 12, 12, 13, 13, 13, 14, 14, 15, 15, 16, 16,
44 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 24, 24, 25,
45 25, 26, 27, 27, 28, 29, 29, 30, 31, 32, 32, 33, 34, 35, 35, 36,
46 37, 38, 39, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 50,
47 51, 52, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 66, 67, 68,
48 69, 70, 72, 73, 74, 75, 77, 78, 79, 81, 82, 83, 85, 86, 87, 89,
49 90, 92, 93, 95, 96, 98, 99, 101,102,104,105,107,109,110,112,114,
50 115,117,119,120,122,124,126,127,129,131,133,135,137,138,140,142,
51 144,146,148,150,152,154,156,158,160,162,164,167,169,171,173,175,
52 177,180,182,184,186,189,191,193,196,198,200,203,205,208,210,213,
53 215,218,220,223,225,228,231,233,236,239,241,244,247,249,252,255
54};
55
64char* dtoa(double input, char* buffer, int precision) {
65 int32_t whole_part = (int32_t) input;
66
67 // Deposit the whole part of the number.
68 itoa( whole_part, buffer, 10 );
69
70 // Now work on the faction if we need one.
71 if( precision > 0 ) {
72
73 // We do, so locate the end of the string and insert
74 // a decimal point.
75 char* end_of_string = buffer;
76 while( *end_of_string != '\0' ){
77 end_of_string++;
78 }
79 *end_of_string++ = '.';
80
81 // Now work on the fraction, being sure to turn any negative
82 // values positive.
83 if (input < 0) {
84 input *= -1;
85 whole_part *= -1;
86 }
87
88 double fraction = input - whole_part;
89 while (precision > 0) {
90 // Multiply by ten and pull out the digit.
91 fraction *= 10;
92 whole_part = (int32_t) fraction;
93 *end_of_string++ = '0' + whole_part;
94
95 // Update the fraction and move on to the
96 // next digit.
97 fraction -= whole_part;
98 precision--;
99 }
100
101 // Terminate the string.
102 *end_of_string = '\0';
103 }
104
105 return buffer;
106}
107
108#endif
This is the software documentation for using Pixie Chroma functions on Arduino! For full example usag...
const uint8_t gamma8[]
Used as a fast lookup table for gamma correction.
Definition: pixie_utility.h:37
void(* anim_func)(PixieChroma *_p, float delta)
Used to store the pointer to any preset/custom animation functions the library needs to call during s...
Definition: pixie_utility.h:19
const int8_t xy_template[77] PROGMEM
Used as a template by calc_xy() to build the XY coordinate map for accessing 1D LEDS in a 2D context.
Definition: pixie_utility.h:22
char * dtoa(double input, char *buffer, int precision)
Homebrew C function to convert double precision floats to char*. (Arduino Forum link)
Definition: pixie_utility.h:64